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🤝 Party EXP & mesos

Is partying worth it? Party EXP and meso calculator

Your EXP from a party kill (your share plus the party bonus), what a monster drops in mesos and how a party splits it, from the formulas the server uses.

The short answerA party is worth it when it kills 1.74× faster than you alone (for a pair), and you're not all fighting over the same few monsters.
The bonus has two parts+10% per extra member stops at 4 (+30%). +5% per member who hit the monster keeps going to 6, so a full party that all hits gets +55%.
Why it often isn'tA map only holds so many monsters and refills about every 7 s. Players only raise that cap from the 6th one on, so a party on one small map runs out of monsters.
When it isBig maps, bosses, party quests, and a strong player carrying weaker ones: EXP is shared 80% by level, 20% by damage.

Only party members on your map who fought or were hit in the last 10 seconds count. 80% of a kill's EXP is shared by level and 20% by damage dealt.

Is partying worth it? The numbers, at equal levels and damage

Party (all hitting)Size bonusHit bonusTotal bonusYour EXP per kill vs soloKill speed needed vs solo
1+0%+0%+0%100%1.00×
2+10%+5%+15%57%1.74×
3+20%+10%+30%43%2.31×
4+30%+15%+45%36%2.76×
5+30%+20%+50%30%3.33×
6+30%+25%+55%26%3.87×

"Kill speed needed" is how many times faster than you alone the party has to kill for you to earn the same EXP per hour. Six players can't kill six times as fast on one map: the map's monster cap only grows with players from the 6th one on (+0.75 per player above 5), and it refills about every 7 seconds. So on a crowded small map a big party usually earns less each. Spread out over a big map, or on a boss, the extra hands count.

Meso drops by monster level

Monster levelMesos per dropAverage per killAt 300 kills / hour
511–1492,613
1021–26164,824
1530–37236,834
2040–49309,045
2549–603711,055
3059–724413,266
3568–835115,276
4078–955817,487
4587–1066519,497
5097–1187221,708
55106–1297923,718
60116–1418625,929
65125–1529327,939
70135–16510030,150

A drop is floor(2.1 × level) + 3 mesos, ±10%, and monsters drop mesos about 67% of the time. In a party the one who loots keeps 20% plus an equal cut of the rest.

How to calculate net meso profit per hour

Net mesos per hour = (mesos dropped per hour + what you sell the item drops for) − what you spend on potions, ammo and repairs in that hour.

  1. Find mesos per drop. A monster of level L drops floor(2.1 × L) + 3 mesos, ±10%. The table above has it for every 5 levels.
  2. Multiply by the drop rate. Monsters drop mesos about 67% of the time, so the average is 0.67 × that number per kill.
  3. Multiply by your kills per hour. Count kills over 10 minutes with the EXP tracker and multiply by 6. At 300 kills an hour, a level 30 monster gives about 13,266 mesos.
  4. Add item sales. Add what the item drops sell for to an NPC or in the Free Market.
  5. Subtract your spending. Take off the potions, arrows or stars and repairs you used that hour. The result is your net mesos per hour.

Questions

How many mesos does a monster drop in MapleStory Classic?

floor(2.1 × monster level) + 3 mesos, ±10%, and it drops about 67% of the time. In a party, the player who loots keeps 20% plus an equal cut of the rest.

Is it better to train alone or in a party for mesos?

A party is worth it when it kills faster than you alone by the factor in the table above (1.74× for a pair). Otherwise you earn less per hour, because the loot is shared.

Does a number look wrong?

These numbers are calculated, and the formulas aren't confirmed for this version yet. If the game shows you something else, tell us. Your calculator settings are sent along, so we can find what's off. Nothing else about you is.

Or post it in our Discord.

Data and damage formulas from OSMS Data Explorer, CC BY 4.0 (reshaped for this calculator).

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