Spearman guide: breakpoints and what your skills really do
Spears and polearms with a 350% Final Attack that heals you, and Spear Mastery that ignores defence. Type in your stats and see how many attacks each monster takes, your hit chance and the best maps for you, worked out from this version's own skill data and damage formulas.
Your breakpoints copy your numbers from the stat window
Attacks per kill: 1 · 2 · 3+. "2–3" means 2 on a good roll and 3 on a bad one, if every attack hits. "Hit" is your chance to hit; MP and EXP per attack include misses. Final Attack and crits count in the average and the good roll, never in "every time". Counted: defence, elements, the level penalty, accuracy. Maps are ranked by EXP per attack with each map's monster mix; spawn speed, walking and other players aren't counted. Empty fields are estimated from your stats and skills; your own numbers from the stat window are better.
Your 2nd job skills in this version
| Skill | Max | At max level |
|---|---|---|
| Spear Mastery | 20 | Spear Mastery level 10, 20% chance to ignore enemy Weapon Def. |
| Polearm Mastery | 20 | Polearm Mastery level 10, Speed +20 |
| Final Attack: Spear | 30 | 25% trigger rate; MP -16; Final Attack with damage 350%, absorb 10% of damage as HP |
| Final Attack: Polearm | 30 | 25% trigger rate; MP -16; Final Attack with damage 350%, absorb 10% of damage as HP |
| Spear Booster | 20 | HP -10, MP -10; Increases Spear Attack Speed by 2 stages for 300 sec |
| Polearm Booster | 20 | HP -10, MP -10; Increases Polearm Attack Speed by 2 stages for 300 sec |
| Iron Will | 30 | MP -25; Weapon Def. +50, 35% chance to ignore knockbacks for 300 sec |
| Rush | 20 | MP -15; Rush, with 150 in distance; Damage 80% |
No build order here on purpose: what to max first depends on how you play. Every number above is from the game data, so you can see what each point buys.
Checked against players
None yetWe haven't tested any Spearman claims yet. If the calculator says one thing and the game another, tell us below with your stats, and we'll check it and list it here.
Does a number look wrong?
These numbers are calculated, and the formulas aren't confirmed for this version yet. If the game shows you something else, tell us. Your calculator settings are sent along, so we can find what's off. Nothing else about you is.
Data and damage formulas from OSMS Data Explorer, CC BY 4.0 (reshaped for this calculator). More guides: all class guides · damage calculator.