Fighter guide: breakpoints and what your skills really do
Swords or axes, Rage for extra Attack, and a Final Attack that hits up to 3 monsters. Type in your stats and see how many attacks each monster takes, your hit chance and the best maps for you, worked out from this version's own skill data and damage formulas.
Your breakpoints copy your numbers from the stat window
Attacks per kill: 1 · 2 · 3+. "2–3" means 2 on a good roll and 3 on a bad one, if every attack hits. "Hit" is your chance to hit; MP and EXP per attack include misses. Final Attack and crits count in the average and the good roll, never in "every time". Counted: defence, elements, the level penalty, accuracy. Maps are ranked by EXP per attack with each map's monster mix; spawn speed, walking and other players aren't counted. Empty fields are estimated from your stats and skills; your own numbers from the stat window are better.
Your 2nd job skills in this version
| Skill | Max | At max level |
|---|---|---|
| Sword Mastery | 20 | Sword Mastery level 10, Accuracy +20 |
| Axe Mastery | 20 | Axe Mastery level 10, 25% chance to inflict bleed, dealing 100% total damage over 3 sec |
| Final Attack: Sword | 30 | 25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150 |
| Final Attack: Axe | 30 | 25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150 |
| Sword Booster | 20 | HP -10, MP -10; Increases Sword Attack Speed by 2 stages for 300 sec |
| Axe Booster | 20 | HP -10, MP -10; Increases Axe Attack Speed by 2 stages for 300 sec |
| Rage | 30 | MP -25; Attack Power +40, Weapon Def. -40 for 300 sec |
| Rush | 20 | MP -15; Rush, with 150 in distance; Damage 80% |
No build order here on purpose: what to max first depends on how you play. Every number above is from the game data, so you can see what each point buys.
Checked against players
None yetWe haven't tested any Fighter claims yet. If the calculator says one thing and the game another, tell us below with your stats, and we'll check it and list it here.
Does a number look wrong?
These numbers are calculated, and the formulas aren't confirmed for this version yet. If the game shows you something else, tell us. Your calculator settings are sent along, so we can find what's off. Nothing else about you is.
Data and damage formulas from OSMS Data Explorer, CC BY 4.0 (reshaped for this calculator). More guides: all class guides · damage calculator.