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Thief skills

Thief 1st job

A Thief stabbing

1st job · Level 10 to 30

Thief

Become a Thief at level 10 by talking to the Dark Lord in Kerning City. Fast, hard to hit, and built on luck.

Skills 6 skills

Double Stab

AttackMax Lv 20

Consumes MP to quickly stab a monster twice using a dagger.

At Lv 20: Damage 160% · costs 16 MP

Tip The Bandit's road: max it first if you use daggers.

See it in action
Double Stab animation
Every level
LvCostEffect
18 MPDamage 80%
28 MPDamage 84%
38 MPDamage 88%
48 MPDamage 92%
59 MPDamage 96%
69 MPDamage 100%
79 MPDamage 104%
810 MPDamage 108%
910 MPDamage 112%
1011 MPDamage 116%
1111 MPDamage 120%
1212 MPDamage 124%
1312 MPDamage 128%
1413 MPDamage 132%
1513 MPDamage 136%
1614 MPDamage 140%
1714 MPDamage 144%
1815 MPDamage 148%
1915 MPDamage 152%
2016 MPDamage 160%

Source: Double Stab on MapleClassic Wiki

Lucky Seven

AttackMax Lv 20

Consumes MP to throw 2 throwing stars at a single enemy within 200 range in front, dealing powerful damage based on LUK. Attacks based on LUK regardless of Claw Mastery.

At Lv 20: Damage 140% · costs 16 MP

Tip The Assassin's road: max it first if you use claws.

See it in action
Lucky Seven animation
Every level
LvCostEffect
18 MPDamage 60%
28 MPDamage 64%
38 MPDamage 68%
48 MPDamage 72%
59 MPDamage 76%
69 MPDamage 80%
79 MPDamage 84%
810 MPDamage 88%
910 MPDamage 92%
1011 MPDamage 96%
1111 MPDamage 100%
1212 MPDamage 104%
1312 MPDamage 108%
1413 MPDamage 112%
1513 MPDamage 116%
1614 MPDamage 120%
1714 MPDamage 124%
1815 MPDamage 128%
1915 MPDamage 132%
2016 MPDamage 140%

Source: Lucky Seven on MapleClassic Wiki

Dark Sight

BuffMax Lv 20

Consumes MP to hide in the shadows. Cannot be attacked and cannot attack while hidden. Press the key again to deactivate the effect.

At Lv 20: Disappear into the shadows, regular movement speed while active · costs 30 MP

See it in action
Dark Sight animation
Every level
LvCostEffect
150 MPDisappear into the shadows, Speed -20 while active
249 MPDisappear into the shadows, Speed -19 while active
348 MPDisappear into the shadows, Speed -18 while active
447 MPDisappear into the shadows, Speed -17 while active
546 MPDisappear into the shadows, Speed -16 while active
645 MPDisappear into the shadows, Speed -15 while active
744 MPDisappear into the shadows, Speed -14 while active
843 MPDisappear into the shadows, Speed -13 while active
942 MPDisappear into the shadows, Speed -12 while active
1041 MPDisappear into the shadows, Speed -11 while active
1140 MPDisappear into the shadows, Speed -10 while active
1239 MPDisappear into the shadows, Speed -9 while active
1338 MPDisappear into the shadows, Speed -8 while active
1437 MPDisappear into the shadows, Speed -7 while active
1536 MPDisappear into the shadows, Speed -6 while active
1635 MPDisappear into the shadows, Speed -5 while active
1734 MPDisappear into the shadows, Speed -4 while active
1833 MPDisappear into the shadows, Speed -3 while active
1932 MPDisappear into the shadows, Speed -2 while active
2030 MPDisappear into the shadows, regular movement speed while active

Source: Dark Sight on MapleClassic Wiki

Disorder

DebuffMax Lv 20

Temporarily decreases the Attack Power and Weapon Def. of an enemy and dissuades it from attacking you. Has no effect on a monster that's already in "Disorder."

At Lv 20: Enemy's Attack Power -25, Weapon Def. -5 for 30 sec · costs 10 MP

Tip 3 points unlock Dark Sight.

Every level
LvCostEffect
15 MPEnemy's Attack Power -5, Weapon Def. -1 for 10 sec
25 MPEnemy's Attack Power -6, Weapon Def. -1 for 11 sec
35 MPEnemy's Attack Power -7, Weapon Def. -1 for 12 sec
45 MPEnemy's Attack Power -8, Weapon Def. -1 for 13 sec
55 MPEnemy's Attack Power -9, Weapon Def. -2 for 14 sec
66 MPEnemy's Attack Power -10, Weapon Def. -2 for 15 sec
76 MPEnemy's Attack Power -11, Weapon Def. -2 for 16 sec
86 MPEnemy's Attack Power -12, Weapon Def. -2 for 17 sec
97 MPEnemy's Attack Power -13, Weapon Def. -2 for 18 sec
107 MPEnemy's Attack Power -14, Weapon Def. -3 for 19 sec
117 MPEnemy's Attack Power -15, Weapon Def. -3 for 20 sec
128 MPEnemy's Attack Power -16, Weapon Def. -3 for 21 sec
138 MPEnemy's Attack Power -17, Weapon Def. -3 for 22 sec
148 MPEnemy's Attack Power -18, Weapon Def. -3 for 23 sec
159 MPEnemy's Attack Power -19, Weapon Def. -4 for 24 sec
169 MPEnemy's Attack Power -20, Weapon Def. -4 for 25 sec
179 MPEnemy's Attack Power -21, Weapon Def. -4 for 26 sec
1810 MPEnemy's Attack Power -22, Weapon Def. -4 for 27 sec
1910 MPEnemy's Attack Power -23, Weapon Def. -4 for 28 sec
2010 MPEnemy's Attack Power -25, Weapon Def. -5 for 30 sec

Source: Disorder on MapleClassic Wiki

Keen Eyes

PassiveMax Lv 15

Increases attack range for throwing weapons such as Throwing Stars and Knives.

At Lv 15: Attack range for throwing weapons: +200

Every level
LvEffect
1Attack range for throwing weapons: +50
2Attack range for throwing weapons: +60
3Attack range for throwing weapons: +70
4Attack range for throwing weapons: +80
5Attack range for throwing weapons: +90
6Attack range for throwing weapons: +100
7Attack range for throwing weapons: +110
8Attack range for throwing weapons: +120
9Attack range for throwing weapons: +130
10Attack range for throwing weapons: +140
11Attack range for throwing weapons: +150
12Attack range for throwing weapons: +160
13Attack range for throwing weapons: +170
14Attack range for throwing weapons: +180
15Attack range for throwing weapons: +200

Source: Keen Eyes on MapleClassic Wiki

Nimble Body

PassiveMax Lv 15

Increases Accuracy and Evasion.

At Lv 15: Accuracy +15, Evasion +15

Tip 3 points unlock Keen Eyes.

Every level
LvEffect
1Accuracy +1, Evasion +1
2Accuracy +2, Evasion +2
3Accuracy +3, Evasion +3
4Accuracy +4, Evasion +4
5Accuracy +5, Evasion +5
6Accuracy +6, Evasion +6
7Accuracy +7, Evasion +7
8Accuracy +8, Evasion +8
9Accuracy +9, Evasion +9
10Accuracy +10, Evasion +10
11Accuracy +11, Evasion +11
12Accuracy +12, Evasion +12
13Accuracy +13, Evasion +13
14Accuracy +14, Evasion +14
15Accuracy +15, Evasion +15

Source: Nimble Body on MapleClassic Wiki

SP build planner Level 10 to 30

Lv 20

    A suggested order. Assassin build. Heading for Bandit? Max Double Stab instead of Lucky Seven.. You get 1 SP at the job advance and 3 every level after.

    At level 30, choose your path Dark Lord in Kerning City again

    2nd job · Level 30 to 70

    Assassin

    Throwing stars from a claw, Critical Throw for big hits, and Drain to heal while you fight. Strong solo from a distance.

    Shines atSolo from range; Drain and Critical Recovery save potions
    Struggles withYour wallet: stars cost mesos (Claw Mastery returns some)

    Skills 6 skills

    Drain

    AttackMax Lv 30

    Absorbs some of the damage dealt to the enemy as HP. The most one can absorb at once is 25% of the character's Max HP, and can't absorb more than the Max HP of the enemy.

    At Lv 30: Damage 240%, 12% chance to absorb 15% of damage as HP · costs 28 MP

    See it in action
    Drain animation
    Every level
    LvCostEffect
    114 MPDamage 180%, 2% chance to absorb 5% of damage as HP
    214 MPDamage 182%, 2% chance to absorb 5% of damage as HP
    314 MPDamage 184%, 3% chance to absorb 6% of damage as HP
    415 MPDamage 186%, 3% chance to absorb 6% of damage as HP
    515 MPDamage 188%, 3% chance to absorb 6% of damage as HP
    616 MPDamage 190%, 4% chance to absorb 7% of damage as HP
    716 MPDamage 192%, 4% chance to absorb 7% of damage as HP
    817 MPDamage 194%, 4% chance to absorb 7% of damage as HP
    917 MPDamage 196%, 5% chance to absorb 8% of damage as HP
    1018 MPDamage 198%, 5% chance to absorb 8% of damage as HP
    1118 MPDamage 200%, 5% chance to absorb 8% of damage as HP
    1219 MPDamage 202%, 6% chance to absorb 9% of damage as HP
    1319 MPDamage 204%, 6% chance to absorb 9% of damage as HP
    1420 MPDamage 206%, 6% chance to absorb 9% of damage as HP
    1520 MPDamage 208%, 7% chance to absorb 10% of damage as HP
    1621 MPDamage 210%, 7% chance to absorb 10% of damage as HP
    1721 MPDamage 212%, 7% chance to absorb 10% of damage as HP
    1822 MPDamage 214%, 8% chance to absorb 11% of damage as HP
    1922 MPDamage 216%, 8% chance to absorb 11% of damage as HP
    2023 MPDamage 218%, 8% chance to absorb 11% of damage as HP
    2123 MPDamage 220%, 9% chance to absorb 12% of damage as HP
    2224 MPDamage 222%, 9% chance to absorb 12% of damage as HP
    2324 MPDamage 224%, 9% chance to absorb 12% of damage as HP
    2425 MPDamage 226%, 10% chance to absorb 13% of damage as HP
    2525 MPDamage 228%, 10% chance to absorb 13% of damage as HP
    2626 MPDamage 230%, 10% chance to absorb 13% of damage as HP
    2726 MPDamage 232%, 11% chance to absorb 14% of damage as HP
    2827 MPDamage 234%, 11% chance to absorb 14% of damage as HP
    2927 MPDamage 236%, 11% chance to absorb 14% of damage as HP
    3028 MPDamage 240%, 12% chance to absorb 15% of damage as HP

    Source: Drain on MapleClassic Wiki

    Claw Booster

    BuffMax Lv 20

    Consumes HP and MP to temporarily increase the Attack Speed of the equipped claw. Only applies when equipped with a claw.

    At Lv 20: Increases Claw Attack Speed by 2 stages for 300 sec · costs 10 HP + 10 MP

    See it in action
    Claw Booster animation
    Every level
    LvCostEffect
    130 HP + 30 MPIncreases Claw Attack Speed by 2 stages for 100 sec
    229 HP + 29 MPIncreases Claw Attack Speed by 2 stages for 110 sec
    328 HP + 28 MPIncreases Claw Attack Speed by 2 stages for 120 sec
    427 HP + 27 MPIncreases Claw Attack Speed by 2 stages for 130 sec
    526 HP + 26 MPIncreases Claw Attack Speed by 2 stages for 140 sec
    625 HP + 25 MPIncreases Claw Attack Speed by 2 stages for 150 sec
    724 HP + 24 MPIncreases Claw Attack Speed by 2 stages for 160 sec
    823 HP + 23 MPIncreases Claw Attack Speed by 2 stages for 170 sec
    922 HP + 22 MPIncreases Claw Attack Speed by 2 stages for 180 sec
    1021 HP + 21 MPIncreases Claw Attack Speed by 2 stages for 190 sec
    1120 HP + 20 MPIncreases Claw Attack Speed by 2 stages for 200 sec
    1219 HP + 19 MPIncreases Claw Attack Speed by 2 stages for 210 sec
    1318 HP + 18 MPIncreases Claw Attack Speed by 2 stages for 220 sec
    1417 HP + 17 MPIncreases Claw Attack Speed by 2 stages for 230 sec
    1516 HP + 16 MPIncreases Claw Attack Speed by 2 stages for 240 sec
    1615 HP + 15 MPIncreases Claw Attack Speed by 2 stages for 250 sec
    1714 HP + 14 MPIncreases Claw Attack Speed by 2 stages for 260 sec
    1813 HP + 13 MPIncreases Claw Attack Speed by 2 stages for 270 sec
    1912 HP + 12 MPIncreases Claw Attack Speed by 2 stages for 280 sec
    2010 HP + 10 MPIncreases Claw Attack Speed by 2 stages for 300 sec

    Source: Claw Booster on MapleClassic Wiki

    Haste

    BuffMax Lv 20

    Temporarily increases the speed and jump of all party members around the area.

    At Lv 20: Speed +30, Jump +10 for 300 sec · costs 35 MP

    Tip The whole party moves faster. 5 points unlock Steal for Bandits.

    See it in action
    Haste animation
    Every level
    LvCostEffect
    115 MPSpeed +10, Jump +1 for 100 sec
    216 MPSpeed +11, Jump +1 for 110 sec
    317 MPSpeed +12, Jump +1 for 120 sec
    418 MPSpeed +13, Jump +2 for 130 sec
    519 MPSpeed +14, Jump +2 for 140 sec
    620 MPSpeed +15, Jump +3 for 150 sec
    721 MPSpeed +16, Jump +3 for 160 sec
    822 MPSpeed +17, Jump +4 for 170 sec
    923 MPSpeed +18, Jump +4 for 180 sec
    1024 MPSpeed +19, Jump +5 for 190 sec
    1125 MPSpeed +20, Jump +5 for 200 sec
    1226 MPSpeed +21, Jump +6 for 210 sec
    1327 MPSpeed +22, Jump +6 for 220 sec
    1428 MPSpeed +23, Jump +7 for 230 sec
    1529 MPSpeed +24, Jump +7 for 240 sec
    1630 MPSpeed +25, Jump +8 for 250 sec
    1731 MPSpeed +26, Jump +8 for 260 sec
    1832 MPSpeed +27, Jump +9 for 270 sec
    1933 MPSpeed +28, Jump +9 for 280 sec
    2035 MPSpeed +30, Jump +10 for 300 sec

    Source: Haste on MapleClassic Wiki

    Claw Mastery

    PassiveMax Lv 20

    Increases Claw Mastery and Attack Power, and gives a chance to recover used throwing stars when using throwing star attacks. Only applies when a claw is equipped.

    At Lv 20: Claw Mastery level 10, Attack Power +20, 25% chance to retrieve used throwing stars

    Tip It can also give you back used throwing stars, saving mesos.

    See it in action
    Claw Mastery animation
    Every level
    LvEffect
    1Claw Mastery level 1, Attack Power +1, 5% chance to retrieve used throwing stars
    2Claw Mastery level 1, Attack Power +2, 6% chance to retrieve used throwing stars
    3Claw Mastery level 1, Attack Power +3, 7% chance to retrieve used throwing stars
    4Claw Mastery level 2, Attack Power +4, 8% chance to retrieve used throwing stars
    5Claw Mastery level 2, Attack Power +5, 9% chance to retrieve used throwing stars
    6Claw Mastery level 3, Attack Power +6, 10% chance to retrieve used throwing stars
    7Claw Mastery level 3, Attack Power +7, 11% chance to retrieve used throwing stars
    8Claw Mastery level 4, Attack Power +8, 12% chance to retrieve used throwing stars
    9Claw Mastery level 4, Attack Power +9, 13% chance to retrieve used throwing stars
    10Claw Mastery level 5, Attack Power +10, 14% chance to retrieve used throwing stars
    11Claw Mastery level 5, Attack Power +11, 15% chance to retrieve used throwing stars
    12Claw Mastery level 6, Attack Power +12, 16% chance to retrieve used throwing stars
    13Claw Mastery level 6, Attack Power +13, 17% chance to retrieve used throwing stars
    14Claw Mastery level 7, Attack Power +14, 18% chance to retrieve used throwing stars
    15Claw Mastery level 7, Attack Power +15, 19% chance to retrieve used throwing stars
    16Claw Mastery level 8, Attack Power +16, 20% chance to retrieve used throwing stars
    17Claw Mastery level 8, Attack Power +17, 21% chance to retrieve used throwing stars
    18Claw Mastery level 9, Attack Power +18, 22% chance to retrieve used throwing stars
    19Claw Mastery level 9, Attack Power +19, 23% chance to retrieve used throwing stars
    20Claw Mastery level 10, Attack Power +20, 25% chance to retrieve used throwing stars

    Source: Claw Mastery on MapleClassic Wiki

    Critical Recovery

    PassiveMax Lv 20

    Recovers additional HP and MP with a certain chance when landing a critical hit. Cannot recover again within 30 seconds after a recovery.

    At Lv 20: Recover 10% HP and 10% MP with a 100% chance when landing a critical hit

    Tip 3 points unlock Drain.

    Every level
    LvEffect
    1Recover 1% HP and 1% MP with a 20% chance when landing a critical hit
    2Recover 1% HP and 1% MP with a 24% chance when landing a critical hit
    3Recover 1% HP and 1% MP with a 28% chance when landing a critical hit
    4Recover 2% HP and 2% MP with a 32% chance when landing a critical hit
    5Recover 2% HP and 2% MP with a 36% chance when landing a critical hit
    6Recover 3% HP and 3% MP with a 40% chance when landing a critical hit
    7Recover 3% HP and 3% MP with a 44% chance when landing a critical hit
    8Recover 4% HP and 4% MP with a 48% chance when landing a critical hit
    9Recover 4% HP and 4% MP with a 52% chance when landing a critical hit
    10Recover 5% HP and 5% MP with a 56% chance when landing a critical hit
    11Recover 5% HP and 5% MP with a 60% chance when landing a critical hit
    12Recover 6% HP and 6% MP with a 64% chance when landing a critical hit
    13Recover 6% HP and 6% MP with a 68% chance when landing a critical hit
    14Recover 7% HP and 7% MP with a 72% chance when landing a critical hit
    15Recover 7% HP and 7% MP with a 76% chance when landing a critical hit
    16Recover 8% HP and 8% MP with a 80% chance when landing a critical hit
    17Recover 8% HP and 8% MP with a 84% chance when landing a critical hit
    18Recover 9% HP and 9% MP with a 88% chance when landing a critical hit
    19Recover 9% HP and 9% MP with a 92% chance when landing a critical hit
    20Recover 10% HP and 10% MP with a 100% chance when landing a critical hit

    Source: Critical Recovery on MapleClassic Wiki

    Critical Throw

    PassiveMax Lv 30

    Increases Critical Rate and Critical Damage.

    At Lv 30: Critical Rate +15%, Critical Damage +35%

    Every level
    LvEffect
    1Critical Rate +1%, Critical Damage +5%
    2Critical Rate +1%, Critical Damage +6%
    3Critical Rate +1%, Critical Damage +7%
    4Critical Rate +2%, Critical Damage +8%
    5Critical Rate +2%, Critical Damage +9%
    6Critical Rate +3%, Critical Damage +10%
    7Critical Rate +3%, Critical Damage +11%
    8Critical Rate +4%, Critical Damage +12%
    9Critical Rate +4%, Critical Damage +13%
    10Critical Rate +5%, Critical Damage +14%
    11Critical Rate +5%, Critical Damage +15%
    12Critical Rate +6%, Critical Damage +16%
    13Critical Rate +6%, Critical Damage +17%
    14Critical Rate +7%, Critical Damage +18%
    15Critical Rate +7%, Critical Damage +19%
    16Critical Rate +8%, Critical Damage +20%
    17Critical Rate +8%, Critical Damage +21%
    18Critical Rate +9%, Critical Damage +22%
    19Critical Rate +9%, Critical Damage +23%
    20Critical Rate +10%, Critical Damage +24%
    21Critical Rate +10%, Critical Damage +25%
    22Critical Rate +11%, Critical Damage +26%
    23Critical Rate +11%, Critical Damage +27%
    24Critical Rate +12%, Critical Damage +28%
    25Critical Rate +12%, Critical Damage +29%
    26Critical Rate +13%, Critical Damage +30%
    27Critical Rate +13%, Critical Damage +31%
    28Critical Rate +14%, Critical Damage +32%
    29Critical Rate +14%, Critical Damage +33%
    30Critical Rate +15%, Critical Damage +35%

    Source: Critical Throw on MapleClassic Wiki

    SP build planner Level 30 to 70

    Lv 45

      A suggested order. You get 1 SP at the job advance and 3 every level after.

      2nd job · Level 30 to 70

      Bandit

      Daggers up close, Savage Blow for six quick hits, and Steal for extra loot. Fast and greedy.

      Shines atFast hits up close; Steal for extra drops
      Struggles withStaying alive: you fight right next to monsters

      Skills 6 skills

      Savage Blow

      AttackMax Lv 30

      Use MP to attack an enemy up to 6 times in a row with a dagger.

      At Lv 30: Attack 6x with 75% damage · costs 28 MP

      Tip Six quick hits in a row: your training attack.

      See it in action
      Savage Blow animation
      Every level
      LvCostEffect
      114 MPAttack 4x with 65% damage
      214 MPAttack 4x with 66% damage
      314 MPAttack 4x with 67% damage
      414 MPAttack 4x with 68% damage
      515 MPAttack 4x with 69% damage
      615 MPAttack 4x with 70% damage
      715 MPAttack 4x with 71% damage
      816 MPAttack 4x with 72% damage
      916 MPAttack 4x with 73% damage
      1016 MPAttack 4x with 75% damage
      1119 MPAttack 5x with 65% damage
      1219 MPAttack 5x with 66% damage
      1319 MPAttack 5x with 67% damage
      1419 MPAttack 5x with 68% damage
      1520 MPAttack 5x with 69% damage
      1620 MPAttack 5x with 70% damage
      1720 MPAttack 5x with 71% damage
      1821 MPAttack 5x with 72% damage
      1921 MPAttack 5x with 73% damage
      2021 MPAttack 5x with 75% damage
      2124 MPAttack 6x with 65% damage
      2224 MPAttack 6x with 66% damage
      2324 MPAttack 6x with 67% damage
      2425 MPAttack 6x with 68% damage
      2525 MPAttack 6x with 69% damage
      2625 MPAttack 6x with 70% damage
      2726 MPAttack 6x with 71% damage
      2826 MPAttack 6x with 72% damage
      2926 MPAttack 6x with 73% damage
      3028 MPAttack 6x with 75% damage

      Source: Savage Blow on MapleClassic Wiki

      Steal

      AttackMax Lv 30

      Attempts to steal an item from up to 2 monsters at once with a given success rate. On a successful steal, stuns the enemies for 1.5 seconds and increases Attack Power for 60 seconds. Stealing works only once per monster and can be attempted until successful.

      At Lv 30: 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 60 sec · costs 24 MP

      Tip Steals from up to 2 monsters and stuns them.

      See it in action
      Steal animation
      Every level
      LvCostEffect
      110 MP30% chance to steal, apply 120% in damage, on success +5 Attack Power for 60 sec
      210 MP32% chance to steal, apply 122% in damage, on success +6 Attack Power for 60 sec
      311 MP34% chance to steal, apply 124% in damage, on success +7 Attack Power for 60 sec
      411 MP36% chance to steal, apply 126% in damage, on success +8 Attack Power for 60 sec
      511 MP38% chance to steal, apply 128% in damage, on success +9 Attack Power for 60 sec
      612 MP40% chance to steal, apply 130% in damage, on success +10 Attack Power for 60 sec
      712 MP42% chance to steal, apply 132% in damage, on success +11 Attack Power for 60 sec
      813 MP44% chance to steal, apply 134% in damage, on success +12 Attack Power for 60 sec
      913 MP46% chance to steal, apply 136% in damage, on success +13 Attack Power for 60 sec
      1014 MP48% chance to steal, apply 138% in damage, on success +14 Attack Power for 60 sec
      1114 MP50% chance to steal, apply 140% in damage, on success +15 Attack Power for 60 sec
      1215 MP52% chance to steal, apply 142% in damage, on success +16 Attack Power for 60 sec
      1315 MP54% chance to steal, apply 144% in damage, on success +17 Attack Power for 60 sec
      1416 MP56% chance to steal, apply 146% in damage, on success +18 Attack Power for 60 sec
      1516 MP58% chance to steal, apply 148% in damage, on success +19 Attack Power for 60 sec
      1617 MP60% chance to steal, apply 150% in damage, on success +20 Attack Power for 60 sec
      1717 MP62% chance to steal, apply 152% in damage, on success +21 Attack Power for 60 sec
      1818 MP64% chance to steal, apply 154% in damage, on success +22 Attack Power for 60 sec
      1918 MP66% chance to steal, apply 156% in damage, on success +23 Attack Power for 60 sec
      2019 MP68% chance to steal, apply 158% in damage, on success +24 Attack Power for 60 sec
      2119 MP70% chance to steal, apply 160% in damage, on success +25 Attack Power for 60 sec
      2220 MP72% chance to steal, apply 162% in damage, on success +26 Attack Power for 60 sec
      2320 MP74% chance to steal, apply 164% in damage, on success +27 Attack Power for 60 sec
      2421 MP76% chance to steal, apply 166% in damage, on success +28 Attack Power for 60 sec
      2521 MP78% chance to steal, apply 168% in damage, on success +29 Attack Power for 60 sec
      2622 MP80% chance to steal, apply 170% in damage, on success +30 Attack Power for 60 sec
      2722 MP82% chance to steal, apply 172% in damage, on success +31 Attack Power for 60 sec
      2823 MP84% chance to steal, apply 174% in damage, on success +32 Attack Power for 60 sec
      2923 MP86% chance to steal, apply 176% in damage, on success +33 Attack Power for 60 sec
      3024 MP90% chance to steal, apply 180% in damage, on success +35 Attack Power for 60 sec

      Source: Steal on MapleClassic Wiki

      Dagger Booster

      BuffMax Lv 20

      Consumes HP and MP to temporarily increase the Attack Speed of the equipped dagger. Only applies when equipped with a dagger.

      At Lv 20: Increases Dagger Attack Speed by 2 stages for 300 sec · costs 10 HP + 10 MP

      See it in action
      Dagger Booster animation
      Every level
      LvCostEffect
      130 HP + 30 MPIncreases Dagger Attack Speed by 2 stages for 100 sec
      229 HP + 29 MPIncreases Dagger Attack Speed by 2 stages for 110 sec
      328 HP + 28 MPIncreases Dagger Attack Speed by 2 stages for 120 sec
      427 HP + 27 MPIncreases Dagger Attack Speed by 2 stages for 130 sec
      526 HP + 26 MPIncreases Dagger Attack Speed by 2 stages for 140 sec
      625 HP + 25 MPIncreases Dagger Attack Speed by 2 stages for 150 sec
      724 HP + 24 MPIncreases Dagger Attack Speed by 2 stages for 160 sec
      823 HP + 23 MPIncreases Dagger Attack Speed by 2 stages for 170 sec
      922 HP + 22 MPIncreases Dagger Attack Speed by 2 stages for 180 sec
      1021 HP + 21 MPIncreases Dagger Attack Speed by 2 stages for 190 sec
      1120 HP + 20 MPIncreases Dagger Attack Speed by 2 stages for 200 sec
      1219 HP + 19 MPIncreases Dagger Attack Speed by 2 stages for 210 sec
      1318 HP + 18 MPIncreases Dagger Attack Speed by 2 stages for 220 sec
      1417 HP + 17 MPIncreases Dagger Attack Speed by 2 stages for 230 sec
      1516 HP + 16 MPIncreases Dagger Attack Speed by 2 stages for 240 sec
      1615 HP + 15 MPIncreases Dagger Attack Speed by 2 stages for 250 sec
      1714 HP + 14 MPIncreases Dagger Attack Speed by 2 stages for 260 sec
      1813 HP + 13 MPIncreases Dagger Attack Speed by 2 stages for 270 sec
      1912 HP + 12 MPIncreases Dagger Attack Speed by 2 stages for 280 sec
      2010 HP + 10 MPIncreases Dagger Attack Speed by 2 stages for 300 sec

      Source: Dagger Booster on MapleClassic Wiki

      Haste

      BuffMax Lv 20

      Temporarily increases the speed and jump of all party members around the area.

      At Lv 20: Speed +30, Jump +10 for 300 sec · costs 35 MP

      Tip The whole party moves faster. 5 points unlock Steal for Bandits.

      See it in action
      Haste animation
      Every level
      LvCostEffect
      115 MPSpeed +10, Jump +1 for 100 sec
      216 MPSpeed +11, Jump +1 for 110 sec
      317 MPSpeed +12, Jump +1 for 120 sec
      418 MPSpeed +13, Jump +2 for 130 sec
      519 MPSpeed +14, Jump +2 for 140 sec
      620 MPSpeed +15, Jump +3 for 150 sec
      721 MPSpeed +16, Jump +3 for 160 sec
      822 MPSpeed +17, Jump +4 for 170 sec
      923 MPSpeed +18, Jump +4 for 180 sec
      1024 MPSpeed +19, Jump +5 for 190 sec
      1125 MPSpeed +20, Jump +5 for 200 sec
      1226 MPSpeed +21, Jump +6 for 210 sec
      1327 MPSpeed +22, Jump +6 for 220 sec
      1428 MPSpeed +23, Jump +7 for 230 sec
      1529 MPSpeed +24, Jump +7 for 240 sec
      1630 MPSpeed +25, Jump +8 for 250 sec
      1731 MPSpeed +26, Jump +8 for 260 sec
      1832 MPSpeed +27, Jump +9 for 270 sec
      1933 MPSpeed +28, Jump +9 for 280 sec
      2035 MPSpeed +30, Jump +10 for 300 sec

      Source: Haste on MapleClassic Wiki

      Dagger Mastery

      PassiveMax Lv 20

      Increases Dagger Mastery and Critical Rate, with a chance to ignore knockback effects. It only applies when a dagger is equipped.

      At Lv 20: Dagger Mastery level 10, Critical Rate +20%, 20% chance to ignore knockbacks

      See it in action
      Dagger Mastery animation
      Every level
      LvEffect
      1Dagger Mastery level 1, Critical Rate +1%, 1% chance to ignore knockbacks
      2Dagger Mastery level 1, Critical Rate +2%, 2% chance to ignore knockbacks
      3Dagger Mastery level 1, Critical Rate +3%, 3% chance to ignore knockbacks
      4Dagger Mastery level 2, Critical Rate +4%, 4% chance to ignore knockbacks
      5Dagger Mastery level 2, Critical Rate +5%, 5% chance to ignore knockbacks
      6Dagger Mastery level 3, Critical Rate +6%, 6% chance to ignore knockbacks
      7Dagger Mastery level 3, Critical Rate +7%, 7% chance to ignore knockbacks
      8Dagger Mastery level 4, Critical Rate +8%, 8% chance to ignore knockbacks
      9Dagger Mastery level 4, Critical Rate +9%, 9% chance to ignore knockbacks
      10Dagger Mastery level 5, Critical Rate +10%, 10% chance to ignore knockbacks
      11Dagger Mastery level 5, Critical Rate +11%, 11% chance to ignore knockbacks
      12Dagger Mastery level 6, Critical Rate +12%, 12% chance to ignore knockbacks
      13Dagger Mastery level 6, Critical Rate +13%, 13% chance to ignore knockbacks
      14Dagger Mastery level 7, Critical Rate +14%, 14% chance to ignore knockbacks
      15Dagger Mastery level 7, Critical Rate +15%, 15% chance to ignore knockbacks
      16Dagger Mastery level 8, Critical Rate +16%, 16% chance to ignore knockbacks
      17Dagger Mastery level 8, Critical Rate +17%, 17% chance to ignore knockbacks
      18Dagger Mastery level 9, Critical Rate +18%, 18% chance to ignore knockbacks
      19Dagger Mastery level 9, Critical Rate +19%, 19% chance to ignore knockbacks
      20Dagger Mastery level 10, Critical Rate +20%, 20% chance to ignore knockbacks

      Source: Dagger Mastery on MapleClassic Wiki

      Nimble Recovery

      PassiveMax Lv 20

      Recover HP and MP with a certain chance when evading. Cannot recover again within 30 seconds after a recovery.

      At Lv 20: Recover 10% HP and 10% MP with a 100% chance when evading

      Every level
      LvEffect
      1Recover 1% HP and 1% MP with a 20% chance when evading
      2Recover 1% HP and 1% MP with a 24% chance when evading
      3Recover 1% HP and 1% MP with a 28% chance when evading
      4Recover 2% HP and 2% MP with a 32% chance when evading
      5Recover 2% HP and 2% MP with a 36% chance when evading
      6Recover 3% HP and 3% MP with a 40% chance when evading
      7Recover 3% HP and 3% MP with a 44% chance when evading
      8Recover 4% HP and 4% MP with a 48% chance when evading
      9Recover 4% HP and 4% MP with a 52% chance when evading
      10Recover 5% HP and 5% MP with a 56% chance when evading
      11Recover 5% HP and 5% MP with a 60% chance when evading
      12Recover 6% HP and 6% MP with a 64% chance when evading
      13Recover 6% HP and 6% MP with a 68% chance when evading
      14Recover 7% HP and 7% MP with a 72% chance when evading
      15Recover 7% HP and 7% MP with a 76% chance when evading
      16Recover 8% HP and 8% MP with a 80% chance when evading
      17Recover 8% HP and 8% MP with a 84% chance when evading
      18Recover 9% HP and 9% MP with a 88% chance when evading
      19Recover 9% HP and 9% MP with a 92% chance when evading
      20Recover 10% HP and 10% MP with a 100% chance when evading

      Source: Nimble Recovery on MapleClassic Wiki

      SP build planner Level 30 to 70

      Lv 45

        A suggested order. You get 1 SP at the job advance and 3 every level after.

        Track your Thief while you play

        Maps for your level with EXP per hour, and quests worth doing on the way.

        Training spots ↗Open Web App

        Skill data from MapleClassic Wiki (pre-launch data), shared under CC BY-NC-SA 4.0. Skill icons and animations © Nexon, via MapleClassic Wiki. Character made with BannedStory 4.